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Browse through the contents of the newly created 07000000 folder, then search for the file 0193.dds and open it with.Drag and drop the 07000000.pack file onto the unpack-all.bat file and you should see a new 07000000 folder containing a number of *.dds files.Go to \BIO4\ImagePack (original textures) and copy the 07000000.pack and files into the folder where you have installed YZ2Tool along with its executable and *bat files.
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You will also need to install an image editing program that support *.dds texture files such as.
The Black Knights' death animation runs twice as fast at 60 FPS.Minor differences in the spawn behavior of some enemies/areas.The frequency of certain effects and events, such as the speed in which water moves, are at 2x speed.Aiming may become accelerated and jittery, making it harder to properly aim with a drawn weapon.All effects generated by animated textures (flames, for example) are still running at 30 FPS.Some animations were not properly updated to 60 FPS, such as the rifle and bowgun reloading animations, and appear jarring in contrast to the rest of the game.The game engine cannot skip frames, which means if it can't maintain a capped 60 (or 30) FPS, it will run in slow motion.
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The re4_tweaks mod mentioned above solves a few issues with 60FPS, such as the speeds of certain animations, and features improved aiming via RawInput & improved controller deadzones.
re4_tweaks also aims to fix and restore other small features of the game. One of the most ambitious projects available is the Resident Evil 4 HD Project, which completely revise the game's models, textures, environments, lighting, effects, and FMVs.
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There is a modding community for this version of Resident Evil 4 after moving from modding the previous 2007 PC port. There were some other issues initially with this port, but some of them have been addressed with patches. Unfortunately, the low-quality PlayStation 2 FMV sequences are also carried over in the Separate Ways campaign and a few other scenarios in this port. A controller is recommended in situations where mouse controls are not playable. Mouse controls are also a hit-or-miss some players reported the mouse aiming worked fine while others experience issues such as slow mouse movement and unresponsiveness, possibly to the extent of being unplayable. The game, however, is originally designed around a 30 FPS cap, and various issues, both minor and major, can occur when playing at 60 FPS see Issues unresolved for details. It also features alternative color filter options, some improved HD textures, keyboard and mouse support, and the ability to play the game at 60 or 30 FPS.
This port was based off the 2011 HD version of the game on Xbox 360 developed by AQ Interactive, which in turn was based off the 2007 Wii edition with the extra content from the PlayStation 2 port. The Ultimate HD Edition of Resident Evil 4 was developed in response to the poor quality of the initial 2007 PC port from Sourcenext. It is an updated version of Resident Evil 4. Resident Evil 4 Ultimate HD Edition is a third-person action horror shooter game developed by Capcom and ported by QLOC.
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10.4.1 Manual film grain removal method.10.4 Shaders Fix and Film Grain Removal mod.9.5 Crashes after ~15 minutes of gameplay.9.4 Can't pass QTEs that involve rapid button presses.9.2 No video on monitors with high refresh rates / Game runs at incorrect refresh rate.8.1 Issues when running the game at 60 FPS.